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AI Insights · Timothy · July 2025

Tycoon Games Performance in Bolivia: Q2 2025

Explore the performance of top Tycoon games on a unified platform in Bolivia during Q2 2025, with insights into trends in downloads and revenue.

Tycoon Games Performance in Bolivia: Q2 2025

In the second quarter of 2025, Township from Playrix showed a fluctuating performance in Bolivia. The game’s weekly revenue started at around $686 and saw a dip to $367 in early May, before recovering to approximately $653 by the end of June. Weekly downloads demonstrated a peak of 2.1K in early June, before declining to 897 by the end of the quarter.

Hay Day by Supercell experienced a varied revenue trend, starting at $409 and ending the quarter at $558. Downloads fluctuated, peaking at 541 in mid-May, but settled around 290 by the quarter’s close.

Isekai:Slow Life from Mars-Games had a modest presence, with revenue peaking at $477 in mid-April. Downloads were sporadic, reaching a high of 16 in early June.

Family Island™ — Farming game by Melsoft Games Ltd experienced a gradual decline in downloads, starting at 190 and dropping to just 4 by the end of June. Revenue also showed a downward trend, with a peak of $153 in mid-April.

Finally, SimCity BuildIt by Electronic Arts saw its weekly revenue fluctuate slightly, starting at $62 and closing at $74. Downloads varied, peaking at 355 in late June.

These insights, sourced from Sensor Tower, provide a snapshot of the Tycoon game market in Bolivia. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025